
AUTHOR INFORMATION

    Thanks for downloading Lee Haywood's SokME Sokoban, Multiban and
    Hexoban game program.

    The Sokoban designs in this archive are from the SokEvo collection
    by Lee J Haywood.

        http://www.deth.dsl.pipex.com/sokoban.html

    The Multiban designs in this archive have been copied from Alfred
    Pfeiffer's Multiban homepage.

        http://www.crosswinds.net/~apf/multiban.html

    The Hexoban designs in this archive have been copied from David W
    Skinner's Hexoban homepage.

	http://users.bentonrea.com/~sasquatch/sokoban/hex.html

INSTALLATION

    Depending on your browser and its security settings you may or may
    not be able to run the 'sokme.class' program file directly from
    the local filesystem.

    If not, you can either change your security settings, run a local
    webserver or upload all of the files into your ISP's webspace and
    access one of the example HTML pages from there.

    You should locate the 'sokme.html', 'multiban.html' and
    'dwshex.html' example pages in order to have the game appear.
    Naturally you need a browser that supports Java and it should be
    enabled.

PLAYING OTHER LEVELS

    The HTML page you launch the program from choses the size of the
    game area and can be used to specify a collection of puzzles other
    than the default ones listed in 'sokevo.txt'.  The Multiban page
    shows an example of this, as follows.

        <TD ALIGN=CENTER>
          <APPLET CODE="sokme" NAME="sokme" WIDTH=720 HEIGHT=410>
            <PARAM NAME="designs" VALUE="multiban.txt">
          </APPLET>
        </TD>

    This example defines an area 18 cells wide and 10 high - each
    Sokoban/Multiban cell measures 40 x 40 pixels.  This corresponds
    to the largest Multiban design, but in practice the outer wall is
    normally rendered as background which is assumed to provide the
    space required for the title and option panel.

    For Hexoban designs a cell is 46 pixels high and 42 pixels wide,
    with the tops of the cells displaced by 35 pixels.  Between rows
    the cells are displaced by half of the cell width - 21 pixels.

    Each design is expected to be proceeded by a blank line and then
    an optional title line.  The title line may be prefixed by a
    semicolon (';').  Any other comments before and after the design
    will be ignored.  See the 'sokevo.txt', 'multiban.txt' and
    'dwshex.hsb' files for examples.

    Alternatively, the specified file may contain a single design with
    no other text present.  Please note that the validity of the file
    is checked but not extensively.

    The following characters are used to define the game area.  Use a
    space for an empty cell.  Multiban designs (those with more than
    one player/pusher) are detected automatically.  Hexoban design
    files must have an extension of '.hsb'.

        @ - player
        + - player on a target
        . - target
        $ - pushable blob
        * - pushable blob on a target
        # - wall

